> Avatars have no legs; nothing below the waistline
This is the biggest mistake a lot of VR developers made and are still making. People want to look cool in VR. They don't want to look like flying blobs (unless that's their actual chosen aesthetic). This affects their platform and purchase choices to a degree that many don't seem to fully comprehend.
This is the biggest mistake a lot of VR developers made and are still making. People want to look cool in VR. They don't want to look like flying blobs (unless that's their actual chosen aesthetic). This affects their platform and purchase choices to a degree that many don't seem to fully comprehend.